Tangrowth
Diamond/Pearl

It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.

Platinum

Its arms are made of plants that bind themselves to things. They grow back right away if cut.

Heartgold

When it remains still, it appears to be a large shrub. Unsuspecting prey that wander near get ensnared by its vines.

Soulsilver

Its vines grow so profusely that, in the warm season, you can’t even see its eyes.

Evolution Chain

tangela
Tangela
knowing ancient power
tangrowth
Tangrowth

Pokédex Data

Classification Vine Pokémon
Height 2.0 m (6'07")
Weight 128.6 kg (283.5 lbs)

Training

EV Yield +2 defense
Catch Rate 30
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
5 Sleep Powder
75% 15 Puts the target to sleep.
8 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
12 Growth
20 Raises the user's Attack and Special Attack by one stage.
15 Poison Powder
75% 35 Poisons the target.
19 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
22 Bind
15 85% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
26 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
29 Stun Spore
75% 30 Paralyzes the target.
33 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
36 Knock Off
65 100% 20 Target drops its held item.
40 Natural Gift
100% 15 Power and type depend on the held berry.
43 Slam
80 75% 20 Inflicts regular damage with no additional effect.
47 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
50 Wring Out
100% 5 Power increases against targets with more HP remaining, up to a maximum of 121 power.
54 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
57 Block
5 Prevents the target from leaving battle.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
5 Sleep Powder
75% 15 Puts the target to sleep.
8 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
12 Growth
20 Raises the user's Attack and Special Attack by one stage.
15 Poison Powder
75% 35 Poisons the target.
19 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
22 Bind
15 85% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
26 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
29 Stun Spore
75% 30 Paralyzes the target.
33 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
36 Knock Off
65 100% 20 Target drops its held item.
40 Natural Gift
100% 15 Power and type depend on the held berry.
43 Slam
80 75% 20 Inflicts regular damage with no additional effect.
47 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
50 Wring Out
100% 5 Power increases against targets with more HP remaining, up to a maximum of 121 power.
54 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
57 Block
5 Prevents the target from leaving battle.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
5 Sleep Powder
75% 15 Puts the target to sleep.
8 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
12 Growth
20 Raises the user's Attack and Special Attack by one stage.
15 Poison Powder
75% 35 Poisons the target.
19 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
22 Bind
15 85% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
26 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
29 Stun Spore
75% 30 Paralyzes the target.
33 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
36 Knock Off
65 100% 20 Target drops its held item.
40 Natural Gift
100% 15 Power and type depend on the held berry.
43 Slam
80 75% 20 Inflicts regular damage with no additional effect.
47 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
50 Wring Out
100% 5 Power increases against targets with more HP remaining, up to a maximum of 121 power.
54 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
57 Block
5 Prevents the target from leaving battle.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM34 Shock Wave
60 20 Never misses.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM77 Psych Up
10 Discards the user's stat changes and copies the target's.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Block
5 Prevents the target from leaving battle.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 100
Attack 100
Defense 125
Sp. Atk 110
Sp. Def 50
Speed 50
Total 535

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x