Snorunt
Ruby

SNORUNT live in regions with heavy snowfall. In seasons without snow, such as spring and summer, this POKéMON steals away to live quietly among stalactites and stalagmites deep in caverns.

Sapphire

SNORUNT survives by eating only snow and ice. Old folklore claims that a house visited by this POKéMON is sure to prosper for many generations to come.

Emerald

They tend to move about in groups of around five SNORUNT. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.

Firered/Leafgreen

It is said that a home visited by a SNORUNT will prosper. It can withstand cold of minus 150 degrees Fahrenheit.

Evolution Chain

snorunt
Snorunt
Level 42
glalie
Glalie

Pokédex Data

Classification Snow Hat Pokémon
Height 0.7 m (2'04")
Weight 16.8 kg (37.0 lbs)
Abilities

Held Items

None in this generation.

Game Locations

  • Shoal Cave B1f

Training

EV Yield +1 hp
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Fairy, Mineral

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
7 Double Team
15 Raises the user's evasion by one stage.
10 Bite
60 100% 25 Has a 30% chance to make the target flinch.
16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
19 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
25 Protect
10 Prevents any moves from hitting the user this turn.
28 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
34 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
37 Hail
10 Changes the weather to a hailstorm for five turns.
43 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
7 Double Team
15 Raises the user's evasion by one stage.
10 Bite
60 100% 25 Has a 30% chance to make the target flinch.
16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
19 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
25 Protect
10 Prevents any moves from hitting the user this turn.
28 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
34 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
37 Hail
10 Changes the weather to a hailstorm for five turns.
43 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
7 Double Team
15 Raises the user's evasion by one stage.
10 Bite
60 100% 25 Has a 30% chance to make the target flinch.
16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
19 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
25 Protect
10 Prevents any moves from hitting the user this turn.
28 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
34 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
37 Hail
10 Changes the weather to a hailstorm for five turns.
43 Blizzard
110 70% 5 Has a 10% chance to freeze the target.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Mimic
10 Copies the target's last used move.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Block
5 Prevents the target from leaving battle.
Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.

Base Stats

Hp 50
Attack 50
Defense 50
Sp. Atk 50
Sp. Def 50
Speed 50
Total 300

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
2x
2x
2x