
Ruby
SNORUNT live in regions with heavy snowfall. In seasons without snow, such as spring and summer, this POKéMON steals away to live quietly among stalactites and stalagmites deep in caverns.
Sapphire
SNORUNT survives by eating only snow and ice. Old folklore claims that a house visited by this POKéMON is sure to prosper for many generations to come.
Emerald
They tend to move about in groups of around five SNORUNT. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.
Firered/Leafgreen
It is said that a home visited by a SNORUNT will prosper. It can withstand cold of minus 150 degrees Fahrenheit.
Pokédex Data
Classification
Snow Hat Pokémon
Height
0.7 m (2'04")
Weight
16.8 kg (37.0 lbs)
Abilities
Held Items
None in this generation.
Game Locations
- Shoal Cave B1f
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
7 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
16 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
19 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
25 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
28 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
34 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
37 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
43 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
7 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
16 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
19 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
25 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
28 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
34 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
37 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
43 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
7 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
16 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
19 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
25 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
28 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
34 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
37 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
43 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
50
Attack
50
Defense
50
Sp. Atk
50
Sp. Def
50
Speed
50
Total
300
Type Defenses
(vs. Gen 6+ rules)