Castform

Alternate Forms

castform
Base
Ruby

CASTFORM’s appearance changes with the weather. This POKéMON gained the ability to use the vast power of nature to protect its tiny body.

Sapphire

CASTFORM borrows the power of nature to transform itself into the guises of the sun, rain clouds, and snow clouds. This POKéMON’s feelings change with the weather.

Emerald

It alters its form depending on the weather. Changes in the climate such as the temperature and humidity appear to affect its cellular structure.

Firered/Leafgreen

It has the ability to change its form into the sun, the rain, or a snow cloud, depending on the weather.

Pokédex & Training Data

Classification Weather Pokémon
Height 0.3 m (0'12")
Weight 0.8 kg (1.8 lbs)
Abilities
EV Yield +1 hp
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Fairy, Indeterminate

Pokédex Numbers

Hoenn (R/S/E) #142
Unova (B2/W2) #163
Hoenn (OR/AS) #147
Alola (S/M) #181
Alola (US/UM) #220
National #351

Held Items

Game Locations

Hoenn Route 119 Weather Institute

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
10 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
10 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
20 Rain Dance
— — 5 Changes the weather to rain for five turns.
20 Sunny Day
— — 5 Changes the weather to sunny for five turns.
20 Hail
— — 10 Changes the weather to a hailstorm for five turns.
30 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
10 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
10 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
20 Rain Dance
— — 5 Changes the weather to rain for five turns.
20 Sunny Day
— — 5 Changes the weather to sunny for five turns.
20 Hail
— — 10 Changes the weather to a hailstorm for five turns.
30 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
10 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
10 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
20 Rain Dance
— — 5 Changes the weather to rain for five turns.
20 Sunny Day
— — 5 Changes the weather to sunny for five turns.
20 Hail
— — 10 Changes the weather to a hailstorm for five turns.
30 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Shock Wave
60 — 20 Never misses.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Defense Curl
— — 40 Raises user’s Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Mimic
— — 10 Copies the target’s last used move.
Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
Thunder Wave
— 90% 20 Paralyzes the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
— 90% 20 Paralyzes the target.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Future Sight
120 100% 10 Hits the target two turns later.
Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.

Base Stats

Hp 70
Attack 70
Defense 70
Sp. Atk 70
Sp. Def 70
Speed 70
Total 420

Type Defenses

(vs. Gen 6+ rules)

2x
0x

Sunny Castform

Sunny Castform

This form is cosmetic and shares its base stats with the standard form.

Rainy Castform

Rainy Castform

This form is cosmetic and shares its base stats with the standard form.

Snowy Castform

Snowy Castform

This form is cosmetic and shares its base stats with the standard form.