
Ruby/Sapphire
PUPITAR creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable - it avoids damage even if it hits solid steel.
Emerald
A PUPITAR creates a gas inside its body that it ejects under compression to propel itself like a jet. Its body can withstand a collision with solid steel.
Firered
Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
Leafgreen
Its shell is as hard as sheet rock, and it is also very strong. Its THRASHING can topple a mountain.
Pokédex Data
Classification
Hard Shell Pokémon
Height
1.2 m (3'11")
Weight
152.0 kg (335.1 lbs)
Abilities
Training
EV Yield
+2 attack
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Monster
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
1 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
8 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
15 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
22 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
29 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
38 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
47 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
56 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
65 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
1 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
8 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
15 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
22 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
29 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
38 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
47 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
56 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
65 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
1 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
8 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
15 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
22 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
29 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
38 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
47 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
56 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
65 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
70
Attack
84
Defense
70
Sp. Atk
65
Sp. Def
70
Speed
51
Total
410
Type Defenses
(vs. Gen 6+ rules)