Pupitar
Gold

Its shell is as hard as sheet rock, and it is also very strong. Its THRASHING can topple a mountain.

Silver

Even sealed in its shell, it can move freely. Hard and fast, it has out­ standing destruc­ tive power.

Crystal

It will not stay still, even while it's a pupa. It already has arms and legs under its solid shell.

Evolution Chain

larvitar
Larvitar
Level 30
pupitar
Pupitar
Level 55
tyranitar
Tyranitar

Pokédex & Training Data

Classification Hard Shell Pokémon
Height 1.2 m (3'11")
Weight 152.0 kg (335.1 lbs)
Abilities N/A in Gen II
EV Yield +2 attack
Catch Rate 45
Base Friendship 35
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Monster

Pokédex Numbers

Johto (G/S/C) #245
Johto (HG/SS) #250
Unova (B2/W2) #293
Kalos (Mountain) #103
Alola (US/UM) #248
Galar (Sw/Sh) #384
Paldea (S/V) #317
National #247
Crown Tundra #140

Game Locations

Mt Silver Top

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Screech
— 85% 40 Lowers the target’s Defense by two stages.
1 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
8 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
15 Screech
— 85% 40 Lowers the target’s Defense by two stages.
22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
29 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
38 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
47 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
56 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
65 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Screech
— 85% 40 Lowers the target’s Defense by two stages.
1 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
8 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
15 Screech
— 85% 40 Lowers the target’s Defense by two stages.
22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
29 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
38 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
47 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
56 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
65 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM20 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM35 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM43 Detect
— — 5 Prevents any moves from hitting the user this turn.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Base Stats

Hp 70
Attack 84
Defense 70
Sp. Atk 65
Sp. Def 70
Speed 51
Total 410

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
4x
0x
2x
2x
0.25x
2x
0.5x
0.5x
2x