Ruby/Sapphire
TYRANITAR is so overwhelmingly powerful, it can bring down a whole mountain to make its nest. This POKéMON wanders about in mountains seeking new opponents to fight.
Emerald
A TYRANITAR is so overwhelmingly powerful, it can bring down a whole mountain to make its nest. It roams in mountains seeking new opponents to fight.
Firered/Leafgreen
Its body can’t be harmed by any sort of attack, so it is very eager to make challenges against enemies.
Pokédex & Training Data
Classification
Armor Pokémon
Height
2.0 m (6'07")
Weight
202.0 kg (445.3 lbs)
Abilities
EV Yield
+3 attack
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Monster
Pokédex Numbers
Johto (G/S/C)
#246
Johto (HG/SS)
#251
Unova (B2/W2)
#294
Kalos (Mountain)
#104
Alola (US/UM)
#249
Galar (Sw/Sh)
#385
Paldea (S/V)
#318
National
#248
Crown Tundra
#141
Learned Moves
Level Up Moves
Ruby/Sapphire
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 1 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 1 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 8 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 15 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 22 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 29 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 38 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 47 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 61 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 75 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Emerald
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 1 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 1 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 8 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 15 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 22 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 29 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 38 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 47 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 61 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 75 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
FireRed/LeafGreen
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 1 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 1 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 8 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 15 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 22 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 29 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 38 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 47 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 61 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 75 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM01 Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
| TM02 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Shock Wave | 60 | — | 20 | Never misses. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| Mimic | — | — | 10 | Copies the target’s last used move. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user’s level. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| Thunder Wave | — | 90% | 20 | Paralyzes the target. |
FireRed/LeafGreen
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| Mimic | — | — | 10 | Copies the target’s last used move. | |
| Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user’s level. | |
| Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Thunder Wave | — | 90% | 20 | Paralyzes the target. |
Base Stats
Hp
100
Attack
134
Defense
110
Sp. Atk
95
Sp. Def
100
Speed
61
Total
600
Type Defenses
(vs. Gen 6+ rules)