Skarmory
Ruby

SKARMORY is entirely encased in hard, protective armor. This POKéMON flies at close to 190 mph. It slashes foes with its wings that possess swordlike cutting edges.

Sapphire

SKARMORY’s steel wings become tattered and bashed in from repeated battles. Once a year, the battered wings grow back completely, restoring the cutting edges to their pristine state.

Emerald

A POKéMON that has a body and wings of steel. People in the past used feathers fallen from SKARMORY to make swords and knives.

Firered

After nesting in bramble bushes, the wings of its chicks grow hard from scratches by thorns.

Leafgreen

Its sturdy wings look heavy, but its bones are hollow and light, allowing it to fly freely in the sky.

Pokédex & Training Data

Classification Armor Bird Pokémon
Height 1.7 m (5'07")
Weight 50.5 kg (111.3 lbs)
Abilities
EV Yield +2 defense
Catch Rate 25
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Johto (G/S/C) #198
Hoenn (R/S/E) #115
Johto (HG/SS) #203
Unova (B2/W2) #203
Kalos (Mountain) #112
Hoenn (OR/AS) #120
Alola (S/M) #208
Alola (US/UM) #270
National #227
Isle of Armor #153
Blueberry #113

Held Items

Game Locations

Hoenn Route 113 Area
Sevault Canyon Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
10 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
13 Swift
60 — 20 Never misses.
16 Agility
— — 30 Raises the user’s Speed by two stages.
26 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
29 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
32 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
42 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
45 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
10 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
13 Swift
60 — 20 Never misses.
16 Agility
— — 30 Raises the user’s Speed by two stages.
26 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
29 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
32 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
42 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
45 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
10 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
13 Swift
60 — 20 Never misses.
16 Agility
— — 30 Raises the user’s Speed by two stages.
26 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
29 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
32 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
42 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
45 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM12 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM40 Aerial Ace
60 — 20 Never misses.
TM41 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Mimic
— — 10 Copies the target’s last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.

Base Stats

Hp 65
Attack 80
Defense 140
Sp. Atk 40
Sp. Def 70
Speed 70
Total 465

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.25x
2x
0x
0x
0.5x
0.5x
0.25x
0.5x
0.5x
0.5x