
Black/White
Despite being clad entirely in iron-hard armor, it flies at speeds over 180 mph.
Black 2/White 2
Its heavy-looking iron body is actually thin and light, so it can fly at speeds over 180 mph.
Pokédex Data
Classification
Armor Bird Pokémon
Height
1.7 m (5'07")
Weight
50.5 kg (111.3 lbs)
Abilities
- Keen Eye
- Sturdy
- Weak Armor (Hidden)
Held Items
None in this generation.
Game Locations
- Reversal Mountain Unknown Area 48
Training
EV Yield
+2 defense
Catch Rate
25
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
6 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
9 | Swift | 60 | — | 20 | Never misses. | |
12 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
17 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
20 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
23 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
28 | Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
31 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
34 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
39 | Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | |
42 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
45 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
50 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
6 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
9 | Swift | 60 | — | 20 | Never misses. | |
12 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
17 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
20 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
23 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
28 | Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
31 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
34 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
39 | Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | |
42 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
45 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
50 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM58 Sky Drop | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM91 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Roost | — | — | 5 | Heals the user by half its max HP. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Guard Swap | — | — | 10 | User swaps Defense and Special Defense changes with the target. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Base Stats
Hp
65
Attack
80
Defense
140
Sp. Atk
40
Sp. Def
70
Speed
70
Total
465
Type Defenses
(vs. Gen 6+ rules)