Skarmory
Sword

The pointed feathers of these Pokémon are sharper than swords. Skarmory and Corviknight fight viciously over territory.

Pokédex & Training Data

Classification Armor Bird Pokémon
Height 1.7 m (5'07")
Weight 50.5 kg (111.3 lbs)
Abilities
EV Yield +2 defense
Catch Rate 25
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Johto (G/S/C) #198
Hoenn (R/S/E) #115
Johto (HG/SS) #203
Unova (B2/W2) #203
Kalos (Mountain) #112
Hoenn (OR/AS) #120
Alola (S/M) #208
Alola (US/UM) #270
National #227
Isle of Armor #153
Blueberry #113

Held Items

None in this generation.

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
4 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
8 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
12 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
16 Agility
— — 30 Raises the user’s Speed by two stages.
20 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
24 Slash
70 100% 20 Has an increased chance for a critical hit.
28 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
32 Autotomize
— — 15 Raises the user’s Speed by two stages and halves the user’s weight.
36 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
40 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
44 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
48 Iron Defense
— — 15 Raises the user’s Defense by two stages.
52 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
4 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
8 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
12 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
16 Agility
— — 30 Raises the user’s Speed by two stages.
20 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
24 Slash
70 100% 20 Has an increased chance for a critical hit.
28 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
32 Autotomize
— — 15 Raises the user’s Speed by two stages and halves the user’s weight.
36 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
40 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
44 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
48 Iron Defense
— — 15 Raises the user’s Defense by two stages.
52 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM23 Thief
60 100% 25 Takes the target’s item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 — 20 Never misses.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM49 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM61 Guard Swap
— — 10 User swaps Defense and Special Defense changes with the target.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TR00 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TR12 Agility
— — 30 Raises the user’s Speed by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR23 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR37 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TR46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TR58 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TR60 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TR66 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TR70 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR76 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
TR99 Body Press
80 100% 10 No effect description available.
BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
Steel Beam
140 95% 5 Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Feint
30 100% 10 Hits through Protect and Detect.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Roost
— — 5 Heals the user by half its max HP.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
BD/SP
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
Feint
30 100% 10 Hits through Protect and Detect.
Guard Swap
— — 10 User swaps Defense and Special Defense changes with the target.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.

Base Stats

Hp 65
Attack 80
Defense 140
Sp. Atk 40
Sp. Def 70
Speed 70
Total 465

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.25x
2x
0x
0x
0.5x
0.5x
0.25x
0.5x
0.5x
0.5x