
Ruby/Sapphire
EEVEE has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various STONES causes this POKéMON to evolve.
Emerald
An EEVEE has an unstable genetic makeup that suddenly mutates due to its environment. Radiation from various STONES causes this POKéMON to evolve.
Firered
An extremely rare POKéMON that may evolve in a number of different ways depending on stimuli.
Leafgreen
Its genetic code is irregular. It may mutate if it is exposed to radiation from element STONES.
Evolution Chain
Pokédex Data
Classification
Evolution Pokémon
Height
0.3 m (0'12")
Weight
6.5 kg (14.3 lbs)
Abilities
Game Locations
- Celadon City Celadon Mansion
Training
EV Yield
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
8 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
16 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
23 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
30 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
36 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
42 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
8 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
16 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
23 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
30 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
36 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
42 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
8 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
16 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
23 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
30 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
36 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
42 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swift | 60 | — | 20 | Never misses. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. |
Base Stats
Hp
55
Attack
55
Defense
50
Sp. Atk
45
Sp. Def
65
Speed
55
Total
325
Type Defenses
(vs. Gen 6+ rules)