Pikachu
Gold

This intelligent POKéMON roasts hard BERRIES with electricity to make them tender enough to eat.

Silver

It raises its tail to check its sur­ roundings. The tail is sometimes struck by light­ ning in this pose.

Crystal

When it is anger­ ed, it immediately discharges the energy stored in the pouches in its cheeks.

Evolution Chain

pichu
Pichu
😊
High Friendship
pikachu
Pikachu
raichu
Raichu

Pokédex & Training Data

Classification Mouse Pokémon
Height 0.4 m (1'04")
Weight 6.0 kg (13.2 lbs)
Abilities N/A in Gen II
EV Yield +2 speed
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground, Fairy

Pokédex Numbers

Kanto (R/B/Y) #025
Johto (G/S/C) #022
Hoenn (R/S/E) #156
Sinnoh (D/P) #104
Sinnoh (Plat.) #104
Johto (HG/SS) #022
Kalos (Central) #036
Hoenn (OR/AS) #163
Alola (S/M) #025
Alola (US/UM) #032
Galar (Sw/Sh) #194
Hisui #056
Paldea (S/V) #074
National #025
Isle of Armor #085
Kitakami #021

Held Items

None in this generation.

Game Locations

Kanto Route 2 South Towards Viridian City

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
6 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
8 Thunder Wave
— 90% 20 Paralyzes the target.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Double Team
— — 15 Raises the user’s evasion by one stage.
20 Slam
80 75% 20 Inflicts regular damage with no additional effect.
26 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
33 Agility
— — 30 Raises the user’s Speed by two stages.
41 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
50 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
6 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
8 Thunder Wave
— 90% 20 Paralyzes the target.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Double Team
— — 15 Raises the user’s evasion by one stage.
20 Slam
80 75% 20 Inflicts regular damage with no additional effect.
26 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
33 Agility
— — 30 Raises the user’s Speed by two stages.
41 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
50 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM01 Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM20 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM35 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM39 Swift
60 — 20 Never misses.
TM40 Defense Curl
— — 40 Raises user’s Defense by one stage.
TM41 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM43 Detect
— — 5 Prevents any moves from hitting the user this turn.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 35
Attack 55
Defense 40
Sp. Atk 50
Sp. Def 50
Speed 90
Total 320

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x