
Gold
It is inept at turning because of its four short legs. It can only charge and run in one direction.
Silver
It doesn't care if there is anything in its way. It just charges and destroys all ob stacles.
Crystal
It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Pokédex Data
Classification
Spikes Pokémon
Height
1.0 m (3'03")
Weight
115.0 kg (253.5 lbs)
Abilities
N/A in Gen II
Game Locations
- Kanto Victory Road 1 1f
- Kanto Victory Road 1 2f
- Kanto Victory Road 1 3f
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
13 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
19 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
31 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
37 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
49 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
55 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
13 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
19 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
31 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
37 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
49 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
55 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM04 Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
Egg Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
Base Stats
Hp
80
Attack
85
Defense
95
Sp. Atk
30
Sp. Def
30
Speed
25
Total
345
Type Defenses
(vs. Gen 6+ rules)