
Ruby
RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This POKéMON may feel some pain from the collision the next day, however.
Sapphire
RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
Emerald
Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.
Firered
Strong, but not too bright, this POKéMON can shatter even a skyscraper with its charging TACKLES.
Leafgreen
Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
Pokédex Data
Classification
Spikes Pokémon
Height
1.0 m (3'03")
Weight
115.0 kg (253.5 lbs)
Abilities
Game Locations
- Hoenn Safari Zone Nwmach Bike Area
- Kanto Safari Zone Area 2 North
- Kanto Safari Zone Middle
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
10 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
15 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
24 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
29 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
38 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
43 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
52 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
57 | Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
10 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
15 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
24 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
29 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
38 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
43 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
52 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
57 | Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
10 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
15 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
24 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
29 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
38 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
43 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
52 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
57 | Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Base Stats
Hp
80
Attack
85
Defense
95
Sp. Atk
30
Sp. Def
30
Speed
25
Total
345
Type Defenses
(vs. Gen 6+ rules)