Gold
The shell is very durable. Even if it cracks, it can survive without spilling the contents.
Silver
Using telepathy only they can receive, they always form a cluster of six EXEGGCUTE.
Crystal
If even one is separated from the group, the energy bond between the six will make them rejoin instantly.
Evolution Chain
Pokédex & Training Data
Classification
Egg Pokémon
Height
0.4 m (1'04")
Weight
2.5 kg (5.5 lbs)
Abilities
N/A in Gen II
EV Yield
+1 defense
Catch Rate
90
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Plant
Pokédex Numbers
Kanto (R/B/Y)
#102
Johto (G/S/C)
#104
Johto (HG/SS)
#105
Kalos (Coastal)
#136
Alola (S/M)
#269
Alola (US/UM)
#355
National
#102
Isle of Armor
#205
Blueberry
#003
Held Items
None in this generation.
Game Locations
Azalea Town Area
Ilex Forest Area
Johto Route 29 Area
Johto Route 30 Area
Johto Route 31 Area
Johto Route 32 Area
Johto Route 34 Area
Johto Route 35 Area
Johto Route 36 Area
Johto Route 37 Area
Johto Route 38 Area
Johto Route 39 Area
Johto Route 43 Area
Kanto Route 26 Area
Kanto Route 27 Area
Lake Of Rage Area
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 1 | Barrage | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 7 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| 13 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 19 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 25 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 31 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 37 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 43 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 1 | Barrage | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 7 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| 13 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 19 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 25 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 31 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 37 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 43 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM05 Flash | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM04 Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Psych Up | — | — | 10 | Discards the user’s stat changes and copies the target’s. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM42 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM50 Nightmare | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it’s asleep. |
Egg Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. |
Base Stats
Hp
60
Attack
40
Defense
80
Sp. Atk
60
Sp. Def
45
Speed
40
Total
325
Type Defenses
(vs. Gen 6+ rules)