Exeggcute
X

Its six eggs converse using telepathy. They can quickly gather if they become separated.

Y

Even though it appears to be eggs of some sort, it was discovered to be a life-form more like plant seeds.

Omega Ruby/Alpha Sapphire

This Pokémon consists of six eggs that form a closely knit cluster. The six eggs attract each other and spin around. When cracks increasingly appear on the eggs, Exeggcute is close to evolution.

Evolution Chain

exeggcute
Exeggcute
exeggutor
Exeggutor

Pokédex & Training Data

Classification Egg Pokémon
Height 0.4 m (1'04")
Weight 2.5 kg (5.5 lbs)
Abilities
EV Yield +1 defense
Catch Rate 90
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Plant

Pokédex Numbers

Kanto (R/B/Y) #102
Johto (G/S/C) #104
Johto (HG/SS) #105
Kalos (Coastal) #136
Alola (S/M) #269
Alola (US/UM) #355
National #102
Isle of Armor #205
Blueberry #003

Held Items

None in this generation.

Game Locations

Azure Bay Area
Kalos Route 12 Area

Learned Moves

Level Up Moves

X/Y
Lvl Name Class Power Acc. PP Effect
1 Hypnosis
— 60% 20 Puts the target to sleep.
1 Barrage
15 85% 20 Hits 2-5 times in one turn.
1 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
7 Reflect
— — 20 Reduces damage from physical attacks by half.
11 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
17 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
19 Stun Spore
— 75% 30 Paralyzes the target.
21 Poison Powder
— 75% 35 Poisons the target.
23 Sleep Powder
— 75% 15 Puts the target to sleep.
27 Confusion
50 100% 25 Has a 10% chance to confuse the target.
33 Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.
37 Natural Gift
— 100% 15 Power and type depend on the held berry.
43 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
47 Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
50 Bestow
— — 15 Gives the user’s held item to the target.
OR/AS
Lvl Name Class Power Acc. PP Effect
1 Hypnosis
— 60% 20 Puts the target to sleep.
1 Barrage
15 85% 20 Hits 2-5 times in one turn.
1 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
7 Reflect
— — 20 Reduces damage from physical attacks by half.
11 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
17 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
19 Stun Spore
— 75% 30 Paralyzes the target.
21 Poison Powder
— 75% 35 Poisons the target.
23 Sleep Powder
— 75% 15 Puts the target to sleep.
27 Confusion
50 100% 25 Has a 10% chance to confuse the target.
33 Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.
37 Natural Gift
— 100% 15 Power and type depend on the held berry.
43 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
47 Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
50 Bestow
— — 15 Gives the user’s held item to the target.

TM/HM Moves

X/Y
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM16 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM64 Explosion
250 100% 5 User faints.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM77 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM83 Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM85 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92 Trick Room
— — 5 For five turns, slower Pokémon will act before faster Pokémon.
TM96 Nature Power
— — 20 Uses a move which depends upon the terrain.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.
OR/AS
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM16 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM64 Explosion
250 100% 5 User faints.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM77 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM83 Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM85 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92 Trick Room
— — 5 For five turns, slower Pokémon will act before faster Pokémon.
TM94 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM96 Nature Power
— — 20 Uses a move which depends upon the terrain.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

OR/AS
Name Class Power Acc. PP Effect
Block
— — 5 Prevents the target from leaving battle.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Gravity
— — 5 Disables moves and immunities that involve flying or levitating for five turns.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Skill Swap
— — 10 User and target swap abilities.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Egg Moves

X/YOR/AS
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Block
— — 5 Prevents the target from leaving battle.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Grassy Terrain
— — 10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Lucky Chant
— — 30 Prevents the target from scoring critical hits for five turns.
Moonlight
— — 5 Heals the user by half its max HP. Affected by weather.
Natural Gift
— 100% 15 Power and type depend on the held berry.
Nature Power
— — 20 Uses a move which depends upon the terrain.
Power Swap
— — 10 User swaps Attack and Special Attack changes with the target.
Skill Swap
— — 10 User and target swap abilities.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.

Base Stats

Hp 60
Attack 40
Defense 80
Sp. Atk 60
Sp. Def 45
Speed 40
Total 325

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
0.5x
2x
0.5x
2x
0.5x
4x
2x
2x