
Red/Blue
Often mistaken for eggs. When disturbed, they quickly gather and attack in swarms.
Yellow
The heads attract each other and spin around. There must be 6 heads for it to maintain balance.
Pokédex Data
Classification
Egg Pokémon
Height
0.4 m (1'04")
Weight
2.5 kg (5.5 lbs)
Abilities
N/A in Gen I
Held Items
None in this generation.
Game Locations
- Kanto Safari Zone Area 1 East
- Kanto Safari Zone Area 2 North
- Kanto Safari Zone Area 3 West
- Kanto Safari Zone Middle
Training
EV Yield
+1 defense
Catch Rate
90
Base Friendship
70
Growth Rate
slow
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
1 | Barrage | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
25 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
28 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
32 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
37 | Poison Powder | — | 75% | 35 | Poisons the target. | |
42 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
48 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
1 | Barrage | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
25 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
28 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
32 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
37 | Poison Powder | — | 75% | 35 | Poisons the target. | |
42 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
48 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM36 Self Destruct | 200 | 100% | 5 | User faints. | |
TM37 Egg Bomb | 100 | 75% | 10 | Inflicts regular damage with no additional effect. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
TM47 Explosion | 250 | 100% | 5 | User faints. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
60
Attack
40
Defense
80
Sp. Atk
60
Sp. Def
45
Speed
40
Total
325
Type Defenses
(vs. Gen 6+ rules)