Gold
It converts sun light into energy. In the darkness after sunset, it closes its petals and becomes still.
Silver
In the daytime, it rushes about in a hectic manner, but it comes to a com plete stop when the sun sets.
Crystal
As the hot season approaches, the petals on this POKéMON's face become more vivid and lively.
Evolution Chain
Pokédex & Training Data
Classification
Sun Pokémon
Height
0.8 m (2'07")
Weight
8.5 kg (18.7 lbs)
Abilities
N/A in Gen II
EV Yield
+2 Sp. Atk
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Pokédex Numbers
Johto (G/S/C)
#103
Johto (HG/SS)
#104
Unova (B2/W2)
#021
Paldea (S/V)
#032
National
#192
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 4 | Growth | — | — | 20 | Raises the user’s Attack and Special Attack by one stage. | |
| 10 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| 31 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 46 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 4 | Growth | — | — | 20 | Raises the user’s Attack and Special Attack by one stage. | |
| 10 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| 31 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 46 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM05 Flash | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM12 Sweet Scent | — | 100% | 20 | Lowers the target’s evasion by one stage. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Base Stats
Hp
75
Attack
75
Defense
55
Sp. Atk
105
Sp. Def
85
Speed
30
Total
425
Type Defenses
(vs. Gen 6+ rules)