Red/Blue
The dust-like scales covering its wings are color coded to indicate the kinds of poison it has.
Yellow
The powdery scales on its wings are hard to remove. They also contain poison that leaks out on contact.
Pokédex & Training Data
Classification
Poison Moth Pokémon
Height
1.5 m (4'11")
Weight
12.5 kg (27.6 lbs)
Abilities
N/A in Gen I
EV Yield
+1 Sp. Atk
+1 speed
+1 speed
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Pokédex Numbers
Kanto (R/B/Y)
#049
Johto (G/S/C)
#109
Johto (HG/SS)
#110
Paldea (S/V)
#257
National
#049
Blueberry
#009
Held Items
None in this generation.
Game Locations
Cerulean Cave 1f
Cerulean Cave 2f
Kanto Route 14 Area
Kanto Route 15 Area
Kanto Safari Zone Area 2 North
Kanto Safari Zone Area 3 West
Kanto Victory Road 2 3f
Learned Moves
Level Up Moves
Red/Blue
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| 1 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 1 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 24 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 27 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 30 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 38 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 43 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 50 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. |
Yellow
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 1 | Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| 1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 22 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 27 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 30 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 38 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 43 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 50 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. |
TM/HM Moves
Red/Blue
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM02 Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM04 Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| TM21 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
| TM31 Mimic | — | — | 10 | Copies the target’s last used move. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| TM39 Swift | 60 | — | 20 | Never misses. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user’s level. | |
| TM50 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Yellow
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM05 Flash | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| TM02 Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM04 Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| TM21 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
| TM31 Mimic | — | — | 10 | Copies the target’s last used move. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| TM39 Swift | 60 | — | 20 | Never misses. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user’s level. | |
| TM50 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
70
Attack
65
Defense
60
Sp. Atk
90
Sp. Def
75
Speed
90
Total
450
Type Defenses
(vs. Gen 6+ rules)