
Diamond/PearlPlatinum
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
Heartgold
When it attacks, it flaps its large wings violently to scatter its poisonous powder all around.
Soulsilver
The powder on its wings is poisonous if it is dark in hue. If it is light in hue, it causes paralysis.
Pokédex Data
Classification
Poison Moth Pokémon
Height
1.5 m (4'11")
Weight
12.5 kg (27.6 lbs)
Abilities
Held Items
Shed Shell
5%
Game Locations
- Kanto Route 24 Area
- Kanto Route 25 Area
- Sinnoh Route 229 Area
Training
EV Yield
+1 Sp. Atk
+1 speed
+1 speed
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
1 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
1 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
5 | Supersonic | — | 55% | 20 | Confuses the target. | |
11 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
17 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
23 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
25 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
29 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
31 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
37 | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
41 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
47 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
55 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
59 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
1 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
1 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
5 | Supersonic | — | 55% | 20 | Confuses the target. | |
11 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
17 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
23 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
25 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
29 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
31 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
37 | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
41 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
47 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
55 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
59 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
1 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
1 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
5 | Supersonic | — | 55% | 20 | Confuses the target. | |
11 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
17 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
23 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
25 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
29 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
31 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
37 | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
41 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
47 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
55 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
59 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
TM/HM Moves
Diamond/PearlPlatinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM05 Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Skill Swap | — | — | 10 | User and target swap abilities. | |
TM51 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM62 Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Skill Swap | — | — | 10 | User and target swap abilities. | |
TM51 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM62 Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Swift | 60 | — | 20 | Never misses. | |
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
Swift | 60 | — | 20 | Never misses. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
70
Attack
65
Defense
60
Sp. Atk
90
Sp. Def
75
Speed
90
Total
450
Type Defenses
(vs. Gen 6+ rules)