
Red/Blue
During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds.
Yellow
It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly.
Pokédex Data
Classification
Weed Pokémon
Height
0.5 m (1'08")
Weight
5.4 kg (11.9 lbs)
Abilities
N/A in Gen I
Held Items
None in this generation.
Game Locations
- Kanto Route 12 Area
- Kanto Route 13 Area
- Kanto Route 14 Area
- Kanto Route 15 Area
- Kanto Route 24 Area
- Kanto Route 25 Area
- Kanto Route 5 Area
- Kanto Route 6 Area
- Kanto Route 7 Area
Training
EV Yield
+1 Sp. Atk
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
17 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
19 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
24 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
33 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
46 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
17 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
19 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
24 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
33 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
46 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM03 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM21 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
45
Attack
50
Defense
55
Sp. Atk
75
Sp. Def
65
Speed
30
Total
320
Type Defenses
(vs. Gen 6+ rules)