
Sword
If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.
Pokédex Data
Classification
Weed Pokémon
Height
0.5 m (1'08")
Weight
5.4 kg (11.9 lbs)
Abilities
- Chlorophyll
- Run Away (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 Sp. Atk
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
4 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
8 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
14 | Poison Powder | — | 75% | 35 | Poisons the target. | |
16 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
18 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
20 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
24 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
28 | Moonblast | 95 | 100% | 15 | Has a 30% chance to lower the target's Special Attack by one stage. | |
32 | Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
36 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
40 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
4 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
8 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
14 | Poison Powder | — | 75% | 35 | Poisons the target. | |
16 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
18 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
20 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
24 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
28 | Moonblast | 95 | 100% | 15 | Has a 30% chance to lower the target's Special Attack by one stage. | |
32 | Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
36 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
40 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM29 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM50 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM88 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR92 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM21 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
After You | — | — | 15 | Makes the target act next this turn. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
Strength Sap | — | 100% | 10 | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Teeter Dance | — | 100% | 20 | Confuses the target. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
After You | — | — | 15 | Makes the target act next this turn. | |
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
Strength Sap | — | 100% | 10 | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Teeter Dance | — | 100% | 20 | Confuses the target. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
Base Stats
Hp
45
Attack
50
Defense
55
Sp. Atk
75
Sp. Def
65
Speed
30
Total
320
Type Defenses
(vs. Gen 6+ rules)