Oddish
Diamond/PearlPlatinum

It often plants its root feet in the ground during the day and sows seeds as it walks about at night.

Heartgold

Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground.

Soulsilver

If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.

Evolution Chain

oddish
Oddish
Level 21
gloom
Gloom
vileplume
Vileplume
bellossom
Bellossom

Pokédex & Training Data

Classification Weed Pokémon
Height 0.5 m (1'08")
Weight 5.4 kg (11.9 lbs)
Abilities
EV Yield +1 Sp. Atk
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Plant

Pokédex Numbers

Kanto (R/B/Y) #043
Johto (G/S/C) #083
Hoenn (R/S/E) #088
Johto (HG/SS) #083
Kalos (Central) #105
Hoenn (OR/AS) #091
Galar (Sw/Sh) #055
National #043
Blueberry #062

Held Items

None in this generation.

Game Locations

Ilex Forest Area
Johto Safari Zone Zone Marshland
Kanto Route 24 Area
Kanto Route 25 Area
Kanto Route 5 Area
Kanto Route 6 Area
Sinnoh Route 224 Area
Sinnoh Route 229 Area
Sinnoh Sea Route 230 Area

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
5 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
9 Acid
40 100% 30 Has a 10% chance to lower the target’s Special Defense by one stage.
13 Poison Powder
— 75% 35 Poisons the target.
15 Stun Spore
— 75% 30 Paralyzes the target.
17 Sleep Powder
— 75% 15 Puts the target to sleep.
21 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
25 Lucky Chant
— — 30 Prevents the target from scoring critical hits for five turns.
29 Natural Gift
— 100% 15 Power and type depend on the held berry.
33 Moonlight
— — 5 Heals the user by half its max HP. Affected by weather.
37 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
41 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
5 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
9 Acid
40 100% 30 Has a 10% chance to lower the target’s Special Defense by one stage.
13 Poison Powder
— 75% 35 Poisons the target.
15 Stun Spore
— 75% 30 Paralyzes the target.
17 Sleep Powder
— 75% 15 Puts the target to sleep.
21 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
25 Lucky Chant
— — 30 Prevents the target from scoring critical hits for five turns.
29 Natural Gift
— 100% 15 Power and type depend on the held berry.
33 Moonlight
— — 5 Heals the user by half its max HP. Affected by weather.
37 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
41 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
5 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
9 Acid
40 100% 30 Has a 10% chance to lower the target’s Special Defense by one stage.
13 Poison Powder
— 75% 35 Poisons the target.
15 Stun Spore
— 75% 30 Paralyzes the target.
17 Sleep Powder
— 75% 15 Puts the target to sleep.
21 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
25 Lucky Chant
— — 30 Prevents the target from scoring critical hits for five turns.
29 Natural Gift
— 100% 15 Power and type depend on the held berry.
33 Moonlight
— — 5 Heals the user by half its max HP. Affected by weather.
37 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
41 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Gastro Acid
— 100% 10 Nullifies target’s ability until it leaves battle.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Gastro Acid
— 100% 10 Nullifies target’s ability until it leaves battle.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Egg Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
Charm
— 100% 20 Lowers the target’s Attack by two stages.
Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
Swords Dance
— — 20 Raises the user’s Attack by two stages.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Tickle
— 100% 20 Lowers the target’s Attack and Defense by one stage.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Charm
— 100% 20 Lowers the target’s Attack by two stages.
Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
Swords Dance
— — 20 Raises the user’s Attack by two stages.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Teeter Dance
— 100% 20 Confuses the target.
Tickle
— 100% 20 Lowers the target’s Attack and Defense by one stage.

Base Stats

Hp 45
Attack 50
Defense 55
Sp. Atk 75
Sp. Def 65
Speed 30
Total 320

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x