Red/Blue
Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets.
Yellow
Emits ultrasonic cries while it flies. They act as a sonar used to check for ob jects in its way.
Pokédex & Training Data
Classification
Bat Pokémon
Height
0.8 m (2'07")
Weight
7.5 kg (16.5 lbs)
Abilities
N/A in Gen I
EV Yield
+1 speed
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Pokédex Numbers
Kanto (R/B/Y)
#041
Johto (G/S/C)
#037
Hoenn (R/S/E)
#063
Sinnoh (D/P)
#028
Sinnoh (Plat.)
#028
Johto (HG/SS)
#037
Unova (B2/W2)
#061
Kalos (Central)
#145
Hoenn (OR/AS)
#065
Alola (S/M)
#068
Alola (US/UM)
#080
Hisui
#034
National
#041
Crown Tundra
#144
Game Locations
Kanto Victory Road 2 1f
Kanto Victory Road 2 2f
Kanto Victory Road 2 3f
Mt Moon 1f
Mt Moon B1f
Mt Moon B2f
Rock Tunnel B1f
Rock Tunnel B2f
Seafoam Islands 1f
Seafoam Islands B1f
Seafoam Islands B2f
Seafoam Islands B3f
Seafoam Islands B4f
Learned Moves
Level Up Moves
Red/Blue
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 10 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 15 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
| 28 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 36 | Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. |
Yellow
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 10 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 15 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
| 28 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 36 | Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. |
TM/HM Moves
Red/BlueYellow
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM02 Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM04 Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| TM21 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| TM31 Mimic | — | — | 10 | Copies the target’s last used move. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| TM39 Swift | 60 | — | 20 | Never misses. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM50 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
40
Attack
45
Defense
35
Sp. Atk
30
Sp. Def
40
Speed
55
Total
245
Type Defenses
(vs. Gen 6+ rules)