Zubat
Red/Blue

Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets.

Yellow

Emits ultrasonic cries while it flies. They act as a sonar used to check for ob­ jects in its way.

Evolution Chain

zubat
Zubat
Level 22
golbat
Golbat

Pokédex & Training Data

Classification Bat Pokémon
Height 0.8 m (2'07")
Weight 7.5 kg (16.5 lbs)
Abilities N/A in Gen I
EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium

Pokédex Numbers

Kanto (R/B/Y) #041
Johto (G/S/C) #037
Hoenn (R/S/E) #063
Sinnoh (D/P) #028
Sinnoh (Plat.) #028
Johto (HG/SS) #037
Unova (B2/W2) #061
Kalos (Central) #145
Hoenn (OR/AS) #065
Alola (S/M) #068
Alola (US/UM) #080
Hisui #034
National #041
Crown Tundra #144

Game Locations

Kanto Victory Road 2 1f
Kanto Victory Road 2 2f
Kanto Victory Road 2 3f
Mt Moon 1f
Mt Moon B1f
Mt Moon B2f
Rock Tunnel B1f
Rock Tunnel B2f
Seafoam Islands 1f
Seafoam Islands B1f
Seafoam Islands B2f
Seafoam Islands B3f
Seafoam Islands B4f

Learned Moves

Level Up Moves

Red/Blue
Lvl Name Class Power Acc. PP Effect
1 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
10 Supersonic
— 55% 20 Confuses the target.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
21 Confuse Ray
— 100% 10 Confuses the target.
28 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
36 Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
Yellow
Lvl Name Class Power Acc. PP Effect
1 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
10 Supersonic
— 55% 20 Confuses the target.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
21 Confuse Ray
— 100% 10 Confuses the target.
28 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
36 Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.

TM/HM Moves

Red/BlueYellow
Name Class Power Acc. PP Effect
TM02 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
TM04 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM10 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM20 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
TM21 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
TM31 Mimic
— — 10 Copies the target’s last used move.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Bide
— — 10 User waits for two turns, then hits back for twice the damage it took.
TM39 Swift
60 — 20 Never misses.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM50 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 40
Attack 45
Defense 35
Sp. Atk 30
Sp. Def 40
Speed 55
Total 245

Type Defenses

(vs. Gen 6+ rules)

0.25x
2x
2x
0.25x
0.5x
0x
2x
0.25x
2x
0.5x