Nidoran M
Red/Blue

Stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom.

Yellow

Its large ears are always kept upright. If it senses danger, it will attack with a poisonous sting.

Evolution Chain

nidoran-m
Nidoran M
Level 16
nidorino
Nidorino
nidoking
Nidoking

Pokédex & Training Data

Classification Poison Pin Pokémon
Height 0.5 m (1'08")
Weight 9.0 kg (19.8 lbs)
Abilities N/A in Gen I
EV Yield +1 attack
Catch Rate 235
Base Friendship 70
Growth Rate medium slow

Pokédex Numbers

Kanto (R/B/Y) #032
Johto (G/S/C) #098
Johto (HG/SS) #098
Kalos (Coastal) #107
National #032
Crown Tundra #068

Game Locations

Kanto Route 10 Area
Kanto Route 2 South Towards Viridian City
Kanto Route 22 Area
Kanto Route 9 Area
Kanto Safari Zone Area 1 East
Kanto Safari Zone Area 2 North
Kanto Safari Zone Area 3 West
Kanto Safari Zone Middle

Learned Moves

Level Up Moves

Red/Blue
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
8 Horn Attack
65 100% 25 Inflicts regular damage with no additional effect.
14 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
21 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
29 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
36 Horn Drill
— 30% 5 Causes a one-hit KO.
43 Double Kick
30 100% 30 Hits twice in one turn.
Yellow
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
8 Horn Attack
65 100% 25 Inflicts regular damage with no additional effect.
12 Double Kick
30 100% 30 Hits twice in one turn.
17 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
23 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
30 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
38 Horn Drill
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Red/BlueYellow
Name Class Power Acc. PP Effect
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Horn Drill
— 30% 5 Causes a one-hit KO.
TM08 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM09 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM10 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM20 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM31 Mimic
— — 10 Copies the target’s last used move.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM34 Bide
— — 10 User waits for two turns, then hits back for twice the damage it took.
TM40 Skull Bash
130 100% 10 Raises the user’s Defense by one stage. User charges for one turn before attacking.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM50 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 46
Attack 57
Defense 40
Sp. Atk 40
Sp. Def 40
Speed 50
Total 273

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
2x
2x
0.5x
0.5x