
Sword
Tentacool is not a particularly strong swimmer. It drifts across the surface of shallow seas as it searches for prey.
Legends Arceus
They fire beams from the glassy, magenta orbs that resemble eyes atop their heads, and they drift in shallow seas. During low tide, they can sometimes be found on beaches, desiccated.
Pokédex Data
Classification
Jellyfish Pokémon
Height
0.9 m (2'11")
Weight
45.5 kg (100.3 lbs)
Abilities
- Clear Body
- Liquid Ooze
- Rain Dish (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 Sp. Def
Catch Rate
190
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Water3
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
4 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
8 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
12 | Supersonic | — | 55% | 20 | Confuses the target. | |
16 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
20 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
24 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
28 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
32 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
36 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
40 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
44 | Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
48 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
4 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
8 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
12 | Supersonic | — | 55% | 20 | Confuses the target. | |
16 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
20 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
24 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
28 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
32 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
36 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
40 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
44 | Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
48 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
6 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
11 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
18 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
25 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
34 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
43 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM55 Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM73 Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM97 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR45 Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
TR54 Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR78 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TR92 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM21 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM49 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
Confuse Ray | — | 100% | 10 | Confuses the target. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
Confuse Ray | — | 100% | 10 | Confuses the target. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
Base Stats
Hp
40
Attack
40
Defense
35
Sp. Atk
50
Sp. Def
100
Speed
70
Total
335
Type Defenses
(vs. Gen 6+ rules)