Dugtrio

Alternate Forms

Sword

A team of Diglett triplets. It triggers huge earthquakes by burrowing 60 miles underground.

Evolution Chain

diglett
Diglett
Level 26
dugtrio
Dugtrio

Pokédex & Training Data

Classification Mole Pokémon
Height 0.7 m (2'04")
Weight 33.3 kg (73.4 lbs)
Abilities
EV Yield +2 speed
Catch Rate 50
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Kanto (R/B/Y) #051
Johto (G/S/C) #133
Johto (HG/SS) #135
Kalos (Mountain) #002
Alola (S/M) #072
Alola (US/UM) #086
Galar (Sw/Sh) #165
Paldea (S/V) #149
National #051
Blueberry #067

Held Items

None in this generation.

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
1 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Night Slash
70 100% 15 Has an increased chance for a critical hit.
12 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
16 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
20 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
24 Slash
70 100% 20 Has an increased chance for a critical hit.
30 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
36 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
42 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
48 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
54 Fissure
— 30% 5 Causes a one-hit KO.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
1 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Night Slash
70 100% 15 Has an increased chance for a critical hit.
12 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
16 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
20 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
24 Slash
70 100% 20 Has an increased chance for a critical hit.
30 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
36 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
42 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
48 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
54 Fissure
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM16 Screech
— 85% 40 Lowers the target’s Defense by two stages.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM23 Thief
60 100% 25 Takes the target’s item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM37 Beat Up
— 100% 10 Hits once for every conscious Pokémon the trainer has.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM49 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user’s last move failed.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR12 Agility
— — 30 Raises the user’s Speed by two stages.
TR19 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR76 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
TR78 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TR83 Ally Switch
— — 15 User switches places with the friendly Pokémon opposite it.
TR85 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TR94 High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM10 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM83 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Scorching Sands
70 100% 10 Has a 30% chance to burn the target.

Base Stats

Hp 35
Attack 100
Defense 50
Sp. Atk 50
Sp. Def 70
Speed 120
Total 425

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
0.5x