
Gold
Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow.
Silver
Extremely power ful, they can DIG through even the hardest ground to a depth of over 60 miles.
Crystal
These DIGLETT triplets dig over 60 miles below sea level. No one knows what it's like underground.
Pokédex Data
Classification
Mole Pokémon
Height
0.7 m (2'04")
Weight
33.3 kg (73.4 lbs)
Abilities
N/A in Gen II
Held Items
None in this generation.
Game Locations
- Digletts Cave Area
Training
EV Yield
+2 speed
Catch Rate
50
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
5 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
17 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
25 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
37 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
49 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
61 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
1 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
5 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
17 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
25 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
37 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
49 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
61 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Base Stats
Hp
35
Attack
100
Defense
50
Sp. Atk
50
Sp. Def
70
Speed
120
Total
425
Type Defenses
(vs. Gen 6+ rules)