Dugtrio
Ruby/Sapphire

DUGTRIO are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.

Emerald

Because the triplets originally split from one body, they think exactly alike. They work cooperatively to burrow endlessly through the ground.

Firered

In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.

Leafgreen

A team of DIGLETT triplets. It triggers huge earthquakes by burrowing 60 miles underground.

Evolution Chain

diglett
Diglett
Level 26
dugtrio
Dugtrio

Pokédex Data

Classification Mole Pokémon
Height 0.7 m (2'04")
Weight 33.3 kg (73.4 lbs)
Abilities

Held Items

None in this generation.

Game Locations

  • Digletts Cave Area

Training

EV Yield +2 speed
Catch Rate 50
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
5 Growl
100% 40 Lowers the target's Attack by one stage.
9 Magnitude
100% 30 Power varies randomly from 10 to 150.
17 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
25 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
26 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
38 Slash
70 100% 20 Has an increased chance for a critical hit.
51 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
64 Fissure
30% 5 Causes a one-hit KO.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
5 Growl
100% 40 Lowers the target's Attack by one stage.
9 Magnitude
100% 30 Power varies randomly from 10 to 150.
17 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
25 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
26 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
38 Slash
70 100% 20 Has an increased chance for a critical hit.
51 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
64 Fissure
30% 5 Causes a one-hit KO.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
5 Growl
100% 40 Lowers the target's Attack by one stage.
9 Magnitude
100% 30 Power varies randomly from 10 to 150.
17 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
21 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
25 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
26 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
38 Slash
70 100% 20 Has an increased chance for a critical hit.
51 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
64 Fissure
30% 5 Causes a one-hit KO.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Mimic
10 Copies the target's last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 35
Attack 100
Defense 50
Sp. Atk 50
Sp. Def 70
Speed 120
Total 425

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
0.5x