
Sword
When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy.
Legends Arceus
They generate electricity by spinning their arms. During a thunderstorm, if one hears the lively voices of children out in the wilderness, what one is actually hearing are the voices of Elekid.
Pokédex Data
Classification
Electric Pokémon
Height
0.6 m (1'12")
Weight
23.5 kg (51.8 lbs)
Abilities
- Static
- Vital Spirit (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 speed
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
4 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
8 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
12 | Swift | 60 | — | 20 | Never misses. | |
16 | Shock Wave | 60 | — | 20 | Never misses. | |
20 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
24 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
28 | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
32 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
36 | Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
40 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
44 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
48 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
4 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
8 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
12 | Swift | 60 | — | 20 | Never misses. | |
16 | Shock Wave | 60 | — | 20 | Never misses. | |
20 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
24 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
28 | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
32 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
36 | Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
40 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
44 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
48 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
6 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
11 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
18 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
25 | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
34 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
43 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM41 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM80 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
TM82 Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR07 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR80 Electro Ball | — | 100% | 10 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | |
TR86 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM43 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Cross Chop | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
Hammer Arm | 100 | 90% | 10 | Lowers user's Speed by one stage. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Cross Chop | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Hammer Arm | 100 | 90% | 10 | Lowers user's Speed by one stage. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. |
Base Stats
Hp
45
Attack
63
Defense
37
Sp. Atk
65
Sp. Def
55
Speed
95
Total
360
Type Defenses
(vs. Gen 6+ rules)