Shuckle
Sword

It stores berries inside its shell. To avoid attacks, it hides beneath rocks and remains completely still.

Pokédex Data

Classification Mold Pokémon
Height 0.6 m (1'12")
Weight 20.5 kg (45.2 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 defense
+1 Sp. Def
Catch Rate 190
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Withdraw
40 Raises the user's Defense by one stage.
5 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
10 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
15 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
25 Rest
5 User sleeps for two turns, completely healing itself.
30 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
35 Guard Split
10 Averages Defense and Special Defense with the target.
35 Power Split
10 Averages Attack and Special Attack with the target.
40 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
45 Gastro Acid
100% 10 Nullifies target's ability until it leaves battle.
50 Sticky Web
20 Covers the opposing field, lowering opponents' Speed by one stage upon switching in.
55 Power Trick
10 User swaps Attack and Defense.
60 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
65 Shell Smash
15 Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Withdraw
40 Raises the user's Defense by one stage.
5 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
10 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
15 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
25 Rest
5 User sleeps for two turns, completely healing itself.
30 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
35 Guard Split
10 Averages Defense and Special Defense with the target.
35 Power Split
10 Averages Attack and Special Attack with the target.
40 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
45 Gastro Acid
100% 10 Nullifies target's ability until it leaves battle.
50 Sticky Web
20 Covers the opposing field, lowering opponents' Speed by one stage upon switching in.
55 Power Trick
10 User swaps Attack and Defense.
60 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
65 Shell Smash
15 Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM49 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM54 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR30 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR46 Iron Defense
15 Raises the user's Defense by two stages.
TR52 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR76 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TR78 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
BD/SP
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM83 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.
Steel Roller
130 100% 5 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
Acupressure
30 Raises one of a friendly Pokémon's stats at random by two stages.
Covet
60 100% 25 Takes the target's item.
Defense Curl
40 Raises user's Defense by one stage.
Final Gambit
100% 5 Inflicts damage equal to the user's remaining HP. User faints.
Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Knock Off
65 100% 20 Target drops its held item.
Sweet Scent
100% 20 Lowers the target's evasion by one stage.
Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
BD/SP
Name Class Power Acc. PP Effect
Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
Acupressure
30 Raises one of a friendly Pokémon's stats at random by two stages.
Covet
60 100% 25 Takes the target's item.
Defense Curl
40 Raises user's Defense by one stage.
Final Gambit
100% 5 Inflicts damage equal to the user's remaining HP. User faints.
Helping Hand
20 Ally's next move inflicts half more damage.
Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Rock Blast
25 90% 10 Hits 2-5 times in one turn.
Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Sweet Scent
100% 20 Lowers the target's evasion by one stage.

Base Stats

Hp 20
Attack 10
Defense 230
Sp. Atk 10
Sp. Def 230
Speed 5
Total 505

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
2x
2x