
Sun
The large mushroom on its back controls it. It often fights over territory with Shiinotic.
Moon
It scatters toxic spores from its mushroom cap. Once harvested, these spores can be steeped and boiled down to prepare herbal medicines.
Ultra Sun
The bug is mostly dead, with the mushroom on its back having become the main body. If the mushroom comes off, the bug stops moving.
Ultra Moon
Its poisonous spores are also used in traditional medicine. Apparently, spores produced in Alola are not of very good quality.
Lets Go Pikachu/Lets Go Eevee
The bug host is drained of energy by the mushroom on its back. The mushroom appears to do all the thinking.
Pokédex Data
Classification
Mushroom Pokémon
Height
1.0 m (3'03")
Weight
29.5 kg (65.0 lbs)
Abilities
- Effect Spore
- Dry Skin
- Damp (Hidden)
Held Items
Tiny Mushroom
50%
Big Mushroom
5%
Game Locations
- Alola Route 11 Area
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Poison Powder | — | 75% | 35 | Poisons the target. | |
1 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
1 | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
11 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
59 | Rage Powder | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
66 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Poison Powder | — | 75% | 35 | Poisons the target. | |
1 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
1 | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
11 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
59 | Rage Powder | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
66 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. |
Let's Go
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
1 | Poison Powder | — | 75% | 35 | Poisons the target. | |
1 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
2 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
4 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |
9 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
12 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
15 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
19 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
23 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
33 | Spore | — | 100% | 15 | Puts the target to sleep. | |
43 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Let's Go
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM05 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM06 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM08 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM09 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM10 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM12 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM13 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM24 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM27 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM45 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM48 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM52 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM53 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
After You | — | — | 15 | Makes the target act next this turn. | |
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
60
Attack
95
Defense
80
Sp. Atk
60
Sp. Def
80
Speed
30
Total
405
Type Defenses
(vs. Gen 6+ rules)