
Sun
It’s tough and has excellent stamina. It has no problem flying continuously for a whole day carrying a heavy load.
Moon
Drawings of a Pokémon resembling Fearow can be seen in murals from deep in ancient history.
Ultra Sun
Carrying food through Fearow’s territory is dangerous. It will snatch the food away from you in a flash!
Ultra Moon
In Alola, fish Pokémon are its prey. It can be seen circling above the ocean searching for food.
Lets Go Pikachu/Lets Go Eevee
A Pokémon that dates back many years. If it senses danger, it flies high and away, instantly.
Pokédex Data
Classification
Beak Pokémon
Height
1.2 m (3'11")
Weight
38.0 kg (83.8 lbs)
Held Items
Sharp Beak
5%
Game Locations
- Alola Route 10 Area
- Alola Route 17 Northeast
- Alola Route 17 West
- Mount Hokulani Main
- Mount Hokulani West
- Poni Plains North
- Poni Plains West
Training
EV Yield
+2 speed
Catch Rate
90
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
1 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
1 | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
11 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
15 | Aerial Ace | 60 | — | 20 | Never misses. | |
18 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
23 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
27 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
32 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
36 | Roost | — | — | 5 | Heals the user by half its max HP. | |
41 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
45 | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
1 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
1 | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
11 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
15 | Aerial Ace | 60 | — | 20 | Never misses. | |
18 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
23 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
27 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
32 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
36 | Roost | — | — | 5 | Heals the user by half its max HP. | |
41 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
45 | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. |
Let's Go
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
1 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
1 | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
11 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
16 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
19 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
29 | Roost | — | — | 5 | Heals the user by half its max HP. | |
37 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM76 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Let's Go
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM05 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM08 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM12 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM14 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM18 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM27 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM28 Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
TM48 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM50 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM58 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
65
Attack
90
Defense
65
Sp. Atk
61
Sp. Def
61
Speed
100
Total
442
Type Defenses
(vs. Gen 6+ rules)