
Sun
Its short wings make it inept at flying. It moves about hurriedly and pecks at Bug-type Pokémon in the tall grass.
Moon
Farmers whose fields are troubled by bug Pokémon appreciate Spearow for its vigorous appetite and look after it.
Ultra Sun
Its reckless nature leads it to stand up to others—even large Pokémon—if it has to protect its territory.
Ultra Moon
Due to its short wings, it can’t fly long distances. It wanders about restlessly and pecks at bug Pokémon.
Lets Go Pikachu/Lets Go Eevee
Inept at flying high. However, it can fly around very fast to protect its territory.
Pokédex Data
Classification
Tiny Bird Pokémon
Height
0.3 m (0'12")
Weight
2.0 kg (4.4 lbs)
Held Items
Sharp Beak
5%
Game Locations
- Alola Route 2 North
- Alola Route 3 North
- Alola Route 3 South
- Poke Pelago Elite Four Defeated
- Poke Pelago Poni Island Reached
- Poke Pelago Ulaula Island Reached
Training
EV Yield
+1 speed
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
11 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
15 | Aerial Ace | 60 | — | 20 | Never misses. | |
18 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
22 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
25 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
29 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
32 | Roost | — | — | 5 | Heals the user by half its max HP. | |
36 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
11 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
15 | Aerial Ace | 60 | — | 20 | Never misses. | |
18 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
22 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
25 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
29 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
32 | Roost | — | — | 5 | Heals the user by half its max HP. | |
36 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. |
Let's Go
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
11 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
16 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
19 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
24 | Roost | — | — | 5 | Heals the user by half its max HP. | |
27 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
32 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM76 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Let's Go
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM05 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM08 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM12 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM14 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM18 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM27 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM28 Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
TM50 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM58 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
Feint Attack | 60 | — | 20 | Never misses. | |
Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Base Stats
Hp
40
Attack
60
Defense
30
Sp. Atk
31
Sp. Def
31
Speed
70
Total
262
Type Defenses
(vs. Gen 6+ rules)