Fearow
DiamondPlatinum

It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.

Pearl

It has the stamina to keep flying all day on its broad wings. It fights by using its sharp beak.

Heartgold

It shoots itself suddenly high into the sky, then plummets down in one fell swoop to strike its prey.

Soulsilver

It cleverly uses its thin, long beak to pluck and eat small insects that hide under the ground.

Evolution Chain

spearow
Spearow
Level 20
fearow
Fearow

Pokédex & Training Data

Classification Beak Pokémon
Height 1.2 m (3'11")
Weight 38.0 kg (83.8 lbs)
Abilities
EV Yield +2 speed
Catch Rate 90
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Kanto (R/B/Y) #022
Johto (G/S/C) #014
Johto (HG/SS) #014
Kalos (Mountain) #110
Alola (S/M) #074
Alola (US/UM) #088
National #022

Held Items

Game Locations

Johto Route 47 Area
Johto Route 48 Area
Johto Safari Zone Zone Desert
Johto Safari Zone Zone Wasteland
Kanto Route 10 Area
Kanto Route 16 Area
Kanto Route 17 Area
Kanto Route 18 Area
Kanto Route 22 Area
Kanto Route 9 Area
Sinnoh Route 225 Area
Sinnoh Route 227 Area
Sinnoh Sea Route 226 Area
Stark Mountain Area

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
5 Leer
— 100% 30 Lowers the target’s Defense by one stage.
9 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
13 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
17 Aerial Ace
60 — 20 Never misses.
23 Mirror Move
— — 20 Uses the target’s last used move.
29 Agility
— — 30 Raises the user’s Speed by two stages.
35 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
41 Roost
— — 5 Heals the user by half its max HP.
47 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
5 Leer
— 100% 30 Lowers the target’s Defense by one stage.
9 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
13 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
17 Aerial Ace
60 — 20 Never misses.
23 Mirror Move
— — 20 Uses the target’s last used move.
29 Agility
— — 30 Raises the user’s Speed by two stages.
35 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
41 Roost
— — 5 Heals the user by half its max HP.
47 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
5 Leer
— 100% 30 Lowers the target’s Defense by one stage.
9 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
13 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
17 Aerial Ace
60 — 20 Never misses.
23 Mirror Move
— — 20 Uses the target’s last used move.
29 Agility
— — 30 Raises the user’s Speed by two stages.
35 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
41 Roost
— — 5 Heals the user by half its max HP.
47 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.

TM/HM Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
Twister
40 100% 20 Has a 20% chance to make the target flinch.

Base Stats

Hp 65
Attack 90
Defense 65
Sp. Atk 61
Sp. Def 61
Speed 100
Total 442

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x