X
Very protective of its territory, it flaps its short wings busily to dart around at high speed.
Y
Eats bugs in grassy areas. It has to flap its short wings at high speed to stay airborne.
Omega Ruby/Alpha Sapphire
Spearow has a very loud cry that can be heard over half a mile away. If its high, keening cry is heard echoing all around, it is a sign that they are warning each other of danger.
Pokédex & Training Data
Classification
Tiny Bird Pokémon
Height
0.3 m (0'12")
Weight
2.0 kg (4.4 lbs)
EV Yield
+1 speed
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Flying
Pokédex Numbers
Kanto (R/B/Y)
#021
Johto (G/S/C)
#013
Johto (HG/SS)
#013
Kalos (Mountain)
#109
Alola (S/M)
#073
Alola (US/UM)
#087
National
#021
Held Items
None in this generation.
Learned Moves
Level Up Moves
X/Y
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 5 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 9 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 13 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 17 | Aerial Ace | 60 | — | 20 | Never misses. | |
| 21 | Mirror Move | — | — | 20 | Uses the target’s last used move. | |
| 25 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 29 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Roost | — | — | 5 | Heals the user by half its max HP. | |
| 37 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. |
OR/AS
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 5 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 9 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 13 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 17 | Aerial Ace | 60 | — | 20 | Never misses. | |
| 21 | Mirror Move | — | — | 20 | Uses the target’s last used move. | |
| 25 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 29 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Roost | — | — | 5 | Heals the user by half its max HP. | |
| 37 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. |
TM/HM Moves
X/Y
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM100 Confide | — | — | 20 | Lowers the target’s Special Attack by one stage. |
OR/AS
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM100 Confide | — | — | 20 | Lowers the target’s Special Attack by one stage. |
Tutor Moves
OR/AS
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
X/YOR/AS
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Feather Dance | — | 100% | 15 | Lowers the target’s Attack by two stages. | |
| Feint Attack | 60 | — | 20 | Never misses. | |
| Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
| Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Base Stats
Hp
40
Attack
60
Defense
30
Sp. Atk
31
Sp. Def
31
Speed
70
Total
262
Type Defenses
(vs. Gen 6+ rules)