Black/White
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
Black 2/White 2
Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.
Pokédex & Training Data
Classification
Water Bird Pokémon
Height
1.2 m (3'11")
Weight
28.0 kg (61.7 lbs)
EV Yield
+2 defense
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Hoenn (R/S/E)
#028
Sinnoh (D/P)
#120
Sinnoh (Plat.)
#120
Unova (B2/W2)
#213
Kalos (Coastal)
#018
Hoenn (OR/AS)
#028
Alola (S/M)
#041
Alola (US/UM)
#048
Galar (Sw/Sh)
#063
Paldea (S/V)
#133
National
#279
Isle of Armor
#049
Held Items
None in this generation.
Game Locations
Giant Chasm Outside
Undella Bay Area
Undella Town Area
Unova Route 13 Area
Unova Route 22 Area
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 1 | Soak | — | 100% | 20 | Changes the target’s type to Water. | |
| 6 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 11 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 16 | Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. | |
| 19 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| 24 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 25 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| 31 | Roost | — | — | 5 | Heals the user by half its max HP. | |
| 38 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
| 38 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
| 38 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
| 43 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 50 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| 57 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 63 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 1 | Soak | — | 100% | 20 | Changes the target’s type to Water. | |
| 6 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 9 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 14 | Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. | |
| 17 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| 22 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 25 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| 28 | Roost | — | — | 5 | Heals the user by half its max HP. | |
| 34 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 39 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
| 39 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
| 39 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
| 46 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 52 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| 58 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 63 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM58 Sky Drop | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
| TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| Roost | — | — | 5 | Heals the user by half its max HP. | |
| Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
60
Attack
50
Defense
100
Sp. Atk
95
Sp. Def
70
Speed
65
Total
440
Type Defenses
(vs. Gen 6+ rules)