
Black/White
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
Black 2/White 2
Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.
Pokédex Data
Classification
Water Bird Pokémon
Height
1.2 m (3'11")
Weight
28.0 kg (61.7 lbs)
Held Items
None in this generation.
Game Locations
- Giant Chasm Outside
- Undella Bay Area
- Undella Town Area
- Unova Route 13 Area
- Unova Route 22 Area
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
1 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
6 | Supersonic | — | 55% | 20 | Confuses the target. | |
11 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
16 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
19 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
24 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
25 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
31 | Roost | — | — | 5 | Heals the user by half its max HP. | |
38 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
38 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
38 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
43 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
50 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
57 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
63 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
1 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
6 | Supersonic | — | 55% | 20 | Confuses the target. | |
9 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
14 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
17 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
22 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
25 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
28 | Roost | — | — | 5 | Heals the user by half its max HP. | |
34 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
39 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
39 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
39 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
46 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
52 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
58 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
63 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM58 Sky Drop | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Roost | — | — | 5 | Heals the user by half its max HP. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
60
Attack
50
Defense
100
Sp. Atk
95
Sp. Def
70
Speed
65
Total
440
Type Defenses
(vs. Gen 6+ rules)