Wingull
Black/White

It soars high in the sky, riding on updrafts like a glider. It carries food tucked in its bill.

Black 2/White 2

It makes its nest on sheer cliffs. Riding the sea breeze, it glides up into the expansive skies.

Evolution Chain

wingull
Wingull
Level 25
pelipper
Pelipper

Pokédex & Training Data

Classification Seagull Pokémon
Height 0.6 m (1'12")
Weight 9.5 kg (20.9 lbs)
Abilities
EV Yield +1 speed
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Flying

Pokédex Numbers

Hoenn (R/S/E) #027
Sinnoh (D/P) #119
Sinnoh (Plat.) #119
Unova (B2/W2) #212
Kalos (Coastal) #017
Hoenn (OR/AS) #027
Alola (S/M) #040
Alola (US/UM) #047
Galar (Sw/Sh) #062
Paldea (S/V) #132
National #278
Isle of Armor #048

Held Items

None in this generation.

Game Locations

Undella Bay Area
Undella Town Area
Unova Route 13 Area

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
6 Supersonic
— 55% 20 Confuses the target.
11 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
16 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
19 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
24 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
29 Roost
— — 5 Heals the user by half its max HP.
34 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
37 Agility
— — 30 Raises the user’s Speed by two stages.
42 Aerial Ace
60 — 20 Never misses.
47 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
50 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
6 Supersonic
— 55% 20 Confuses the target.
9 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
14 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
17 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
22 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
26 Roost
— — 5 Heals the user by half its max HP.
30 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
33 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
38 Agility
— — 30 Raises the user’s Speed by two stages.
42 Aerial Ace
60 — 20 Never misses.
46 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
49 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM55 Scald
80 100% 15 Has a 30% chance to burn the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Knock Off
65 100% 20 Target drops its held item.
Roost
— — 5 Heals the user by half its max HP.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Agility
— — 30 Raises the user’s Speed by two stages.
Aqua Ring
— — 20 Restores 1/16 of the user’s max HP each turn.
Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
Knock Off
65 100% 20 Target drops its held item.
Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
Roost
— — 5 Heals the user by half its max HP.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
Water Sport
— — 15 Halves all Fire-type damage.

Base Stats

Hp 40
Attack 30
Defense 30
Sp. Atk 55
Sp. Def 30
Speed 85
Total 270

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
0.5x
0x
0.5x
2x
0.5x