
Sun
Its spacious beak is large enough for a small child to fit right inside.
Moon
Gathering food is the work of young males. They store food in their capacious beaks and carry it back to others waiting in the nest.
Ultra Sun
It places small Pokémon into its spacious beak and carries them around. No one knows where it’s taking them.
Ultra Moon
It scoops up Wishiwashi in its huge beak and swallows them whole. It can devour more than 30 at one go!
Pokédex Data
Classification
Water Bird Pokémon
Height
1.2 m (3'11")
Weight
28.0 kg (61.7 lbs)
Held Items
Pretty Wing
50%
Game Locations
- Alola Route 14 Area
- Alola Route 15 Main
- Alola Route 16 East
- Alola Route 16 Main
- Alola Route 16 West
- Ancient Poni Path Area
- Exeggutor Island Area
- Poni Breaker Coast Area
- Poni Gauntlet Area
- Poni Plains East
- Poni Wilds Area
- Secluded Shore Area
- Tapu Village Area
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
1 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
1 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
1 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
1 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
5 | Supersonic | — | 55% | 20 | Confuses the target. | |
8 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
12 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
15 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
19 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
22 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
28 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
33 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
33 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
33 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
39 | Roost | — | — | 5 | Heals the user by half its max HP. | |
44 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
50 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
55 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
1 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
1 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
1 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
1 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
5 | Supersonic | — | 55% | 20 | Confuses the target. | |
8 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
12 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
15 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
19 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
22 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
28 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
33 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
33 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
33 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
39 | Roost | — | — | 5 | Heals the user by half its max HP. | |
44 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
50 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
55 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM58 Sky Drop | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM76 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
60
Attack
50
Defense
100
Sp. Atk
95
Sp. Def
70
Speed
65
Total
440
Type Defenses
(vs. Gen 6+ rules)