Wingull
Ruby

WINGULL has the habit of carrying prey and valuables in its beak and hiding them in all sorts of locations. This POKéMON rides the winds and flies as if it were skating across the sky.

Sapphire

WINGULL rides updrafts rising from the sea by extending its long and narrow wings to glide. This POKéMON’s long beak is useful for catching prey.

Emerald

It makes its nest on a sheer cliff at the edge of the sea. It has trouble keeping its wings flapping in flight. Instead, it soars on updrafts.

Firered/Leafgreen

It rides upon ocean winds as if it were a glider. In the winter, it hides food around its nest.

Evolution Chain

wingull
Wingull
Level 25
pelipper
Pelipper

Pokédex & Training Data

Classification Seagull Pokémon
Height 0.6 m (1'12")
Weight 9.5 kg (20.9 lbs)
Abilities
EV Yield +1 speed
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Flying

Pokédex Numbers

Hoenn (R/S/E) #027
Sinnoh (D/P) #119
Sinnoh (Plat.) #119
Unova (B2/W2) #212
Kalos (Coastal) #017
Hoenn (OR/AS) #027
Alola (S/M) #040
Alola (US/UM) #047
Galar (Sw/Sh) #062
Paldea (S/V) #132
National #278
Isle of Armor #048

Held Items

None in this generation.

Game Locations

Dewford Town Area
Ever Grande City Area
Hoenn Route 103 Area
Hoenn Route 104 Area
Hoenn Route 105 Area
Hoenn Route 106 Area
Hoenn Route 107 Area
Hoenn Route 108 Area
Hoenn Route 109 Area
Hoenn Route 110 Area
Hoenn Route 115 Area
Hoenn Route 118 Area
Hoenn Route 119 Area
Hoenn Route 121 Area
Hoenn Route 122 Area
Hoenn Route 123 Area
Hoenn Route 124 Area
Hoenn Route 125 Area
Hoenn Route 126 Area
Hoenn Route 127 Area
Hoenn Route 128 Area
Hoenn Route 129 Area
Hoenn Route 130 Area
Hoenn Route 131 Area
Hoenn Route 132 Area
Hoenn Route 133 Area
Hoenn Route 134 Area
Lilycove City Area
Mossdeep City Area
Mt Pyre Outside
Pacifidlog Town Area
Slateport City Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
7 Supersonic
— 55% 20 Confuses the target.
13 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
21 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
31 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
43 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
55 Agility
— — 30 Raises the user’s Speed by two stages.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
7 Supersonic
— 55% 20 Confuses the target.
13 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
21 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
31 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
43 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
55 Agility
— — 30 Raises the user’s Speed by two stages.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
7 Supersonic
— 55% 20 Confuses the target.
13 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
21 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
31 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
43 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
55 Agility
— — 30 Raises the user’s Speed by two stages.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Shock Wave
60 — 20 Never misses.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Mimic
— — 10 Copies the target’s last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Agility
— — 30 Raises the user’s Speed by two stages.
Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
Water Sport
— — 15 Halves all Fire-type damage.

Base Stats

Hp 40
Attack 30
Defense 30
Sp. Atk 55
Sp. Def 30
Speed 85
Total 270

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
0.5x
0x
0.5x
2x
0.5x