Wingull
Diamond

It makes its nest on steep sea cliffs. Riding updrafts, it soars to great heights.

Pearl

Catching sea winds with its long wings, it soars as if it were a glider. It folds its wings to rest.

Platinum

It soars high in the sky, riding on updrafts like a glider. It carries food tucked in its bill.

Heartgold/Soulsilver

It soars on updrafts without flapping its wings. It makes a nest on sheer cliffs at the sea’s edge.

Evolution Chain

wingull
Wingull
Level 25
pelipper
Pelipper

Pokédex & Training Data

Classification Seagull Pokémon
Height 0.6 m (1'12")
Weight 9.5 kg (20.9 lbs)
Abilities
EV Yield +1 speed
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Flying

Pokédex Numbers

Hoenn (R/S/E) #027
Sinnoh (D/P) #119
Sinnoh (Plat.) #119
Unova (B2/W2) #212
Kalos (Coastal) #017
Hoenn (OR/AS) #027
Alola (S/M) #040
Alola (US/UM) #047
Galar (Sw/Sh) #062
Paldea (S/V) #132
National #278
Isle of Armor #048

Held Items

None in this generation.

Game Locations

Canalave City Area
Fuego Ironworks Area
Iron Island Area
Pastoria City Area
Sinnoh Pokemon League Area
Sinnoh Route 205 South Towards Floaroma Town
Sinnoh Route 213 Area
Sinnoh Route 218 Area
Sinnoh Route 219 Area
Sinnoh Route 221 Area
Sinnoh Route 222 Area
Sinnoh Route 229 Area
Sinnoh Sea Route 220 Area
Sinnoh Sea Route 226 Area
Sinnoh Sea Route 230 Area
Sunyshore City Area
Valley Windworks Area
Vermilion City Area
Vermilion City Ss Anne Dock

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
6 Supersonic
— 55% 20 Confuses the target.
11 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
16 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
19 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
24 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
29 Roost
— — 5 Heals the user by half its max HP.
34 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
37 Agility
— — 30 Raises the user’s Speed by two stages.
42 Aerial Ace
60 — 20 Never misses.
47 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
6 Supersonic
— 55% 20 Confuses the target.
11 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
16 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
19 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
24 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
29 Roost
— — 5 Heals the user by half its max HP.
34 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
37 Agility
— — 30 Raises the user’s Speed by two stages.
42 Aerial Ace
60 — 20 Never misses.
47 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
6 Supersonic
— 55% 20 Confuses the target.
11 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
16 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
19 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
24 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
29 Roost
— — 5 Heals the user by half its max HP.
34 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
37 Agility
— — 30 Raises the user’s Speed by two stages.
42 Aerial Ace
60 — 20 Never misses.
47 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.

TM/HM Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Shock Wave
60 — 20 Never misses.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Shock Wave
60 — 20 Never misses.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
Agility
— — 30 Raises the user’s Speed by two stages.
Aqua Ring
— — 20 Restores 1/16 of the user’s max HP each turn.
Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
Knock Off
65 100% 20 Target drops its held item.
Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
Water Sport
— — 15 Halves all Fire-type damage.

Base Stats

Hp 40
Attack 30
Defense 30
Sp. Atk 55
Sp. Def 30
Speed 85
Total 270

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
0.5x
0x
0.5x
2x
0.5x