
Black/WhiteBlack 2/White 2
Its best attack involves flying around at high speed, striking with poison needles, then flying off.
Pokédex Data
Classification
Poison Bee Pokémon
Height
1.0 m (3'03")
Weight
29.5 kg (65.0 lbs)
Held Items
Poison Barb
5%
Game Locations
- Unova Route 12 Area
Training
EV Yield
+2 attack
+1 Sp. Def
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
10 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
13 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
16 | Twineedle | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
19 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
22 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
25 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
28 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
31 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
34 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
37 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
40 | Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
10 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
13 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
16 | Twineedle | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
19 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
22 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
25 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
28 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
31 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
34 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
37 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
40 | Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM76 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Roost | — | — | 5 | Heals the user by half its max HP. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. |
Base Stats
Hp
65
Attack
90
Defense
40
Sp. Atk
45
Sp. Def
80
Speed
75
Total
395
Type Defenses
(vs. Gen 6+ rules)