Beedrill
Ruby/Sapphire

BEEDRILL is extremely territorial. No one should ever approach its nest - this is for their own safety. If angered, they will attack in a furious swarm.

Emerald

A BEEDRILL is extremely territorial. For safety reasons, no one should ever approach its nest. If angered, they will attack in a swarm.

Firered

May appear in a swarm. Flies at violent speeds, all the while stabbing with the toxic stinger on its rear.

Leafgreen

It flies at high speed and attacks using the large venomous stingers on its forelegs and tail.

Evolution Chain

weedle
Weedle
Level 7
kakuna
Kakuna
Level 10
beedrill
Beedrill

Pokédex Data

Classification Poison Bee Pokémon
Height 1.0 m (3'03")
Weight 29.5 kg (65.0 lbs)
Abilities

Held Items

Training

EV Yield +2 attack
+1 Sp. Def
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
10 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
15 Focus Energy
30 Increases the user's chance to score a critical hit.
20 Twineedle
25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
30 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
35 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
40 Agility
30 Raises the user's Speed by two stages.
45 Endeavor
100% 5 Lowers the target's HP to equal the user's.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
10 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
15 Focus Energy
30 Increases the user's chance to score a critical hit.
20 Twineedle
25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
30 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
35 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
40 Agility
30 Raises the user's Speed by two stages.
45 Endeavor
100% 5 Lowers the target's HP to equal the user's.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
10 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
15 Focus Energy
30 Increases the user's chance to score a critical hit.
20 Twineedle
25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
30 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
35 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
40 Agility
30 Raises the user's Speed by two stages.
45 Endeavor
100% 5 Lowers the target's HP to equal the user's.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mimic
10 Copies the target's last used move.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
Swift
60 20 Never misses.
Swords Dance
20 Raises the user's Attack by two stages.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swords Dance
20 Raises the user's Attack by two stages.

Base Stats

Hp 65
Attack 90
Defense 40
Sp. Atk 45
Sp. Def 80
Speed 75
Total 395

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
0.25x
0.5x
2x
2x
0.5x
2x
0.5x