Black/WhiteBlack 2/White 2
One of the legendary bird Pokémon. It is said that its appearance indicates the coming of spring.
Pokédex & Training Data
Classification
Flame Pokémon
Height
2.0 m (6'07")
Weight
60.0 kg (132.3 lbs)
Abilities
- Pressure
- Flame Body (Hidden)
EV Yield
+3 Sp. Atk
Catch Rate
3
Base Friendship
35
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Pokédex Numbers
Kanto (R/B/Y)
#146
Johto (G/S/C)
#237
Johto (HG/SS)
#242
Kalos (Coastal)
#153
National
#146
Crown Tundra
#204
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 8 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 15 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 22 | Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| 29 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| 36 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 43 | Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| 50 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 57 | Roost | — | — | 5 | Heals the user by half its max HP. | |
| 64 | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| 71 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 78 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| 85 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 8 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 15 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 22 | Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| 29 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| 36 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 43 | Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| 50 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 57 | Roost | — | — | 5 | Heals the user by half its max HP. | |
| 64 | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| 71 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 78 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| 85 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| 92 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM20 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user’s Speed by one stage. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM50 Overheat | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| TM58 Sky Drop | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
| TM59 Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Roost | — | — | 5 | Heals the user by half its max HP. | |
| Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. |
Base Stats
Hp
90
Attack
100
Defense
90
Sp. Atk
125
Sp. Def
85
Speed
90
Total
580
Type Defenses
(vs. Gen 6+ rules)