Bellsprout
Scarlet

No matter what Bellsprout is doing, if it detects movement nearby, it will immediately react by reaching out with its thin vines.

Violet

It plants its feet deep underground to rehydrate itself. While doing so, it's unable to run away if it's attacked.

Evolution Chain

bellsprout
Bellsprout
Level 21
weepinbell
Weepinbell
leaf-stone leaf stone
victreebel
Victreebel

Pokédex Data

Classification Flower Pokémon
Height 0.7 m (2'04")
Weight 4.0 kg (8.8 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
7 Growth
20 Raises the user's Attack and Special Attack by one stage.
11 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
13 Sleep Powder
75% 15 Puts the target to sleep.
15 Poison Powder
75% 35 Poisons the target.
17 Stun Spore
75% 30 Paralyzes the target.
23 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
27 Knock Off
65 100% 20 Target drops its held item.
29 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
35 Gastro Acid
100% 10 Nullifies target's ability until it leaves battle.
39 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
41 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
47 Slam
80 75% 20 Inflicts regular damage with no additional effect.
52 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM13 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
TM18 Thief
60 100% 25 Takes the target's item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM21 Pounce
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM33 Magical Leaf
60 20 Never misses.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM95 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM122 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM137 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM159 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM175 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM185 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM194 Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.
TM214 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Clear Smog
50 15 Removes all of the target's stat modifiers.
Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Strength Sap
100% 10 Heals the user by the target's current Attack stat and lowers the target's Attack by one stage.
Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 50
Attack 75
Defense 35
Sp. Atk 70
Sp. Def 30
Speed 40
Total 300

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x