Bellsprout
Gold

Even though its body is extremely skinny, it is blindingly fast when catching its prey.

Silver

It plants its feet deep underground to replenish wa­ ter. It can't es­ cape its enemy while it's rooted.

Crystal

If it notices anything that moves, it immediately flings its vine at the object.

Evolution Chain

bellsprout
Bellsprout
Level 21
weepinbell
Weepinbell
leaf-stone leaf stone
victreebel
Victreebel

Pokédex Data

Classification Flower Pokémon
Height 0.7 m (2'04")
Weight 4.0 kg (8.8 lbs)
Abilities N/A in Gen II

Game Locations

  • Johto Route 31 Area
  • Johto Route 32 Area
  • Johto Route 36 Area
  • Johto Route 44 Area
  • Kanto Route 24 Area
  • Kanto Route 25 Area
  • Kanto Route 5 Area
  • Kanto Route 6 Area

Training

EV Yield +1 attack
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
6 Growth
20 Raises the user's Attack and Special Attack by one stage.
11 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
15 Sleep Powder
75% 15 Puts the target to sleep.
17 Poison Powder
75% 35 Poisons the target.
19 Stun Spore
75% 30 Paralyzes the target.
23 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
30 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
37 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
45 Slam
80 75% 20 Inflicts regular damage with no additional effect.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
6 Growth
20 Raises the user's Attack and Special Attack by one stage.
11 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
15 Sleep Powder
75% 15 Puts the target to sleep.
17 Poison Powder
75% 35 Poisons the target.
19 Stun Spore
75% 30 Paralyzes the target.
23 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
30 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
37 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
45 Slam
80 75% 20 Inflicts regular damage with no additional effect.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
Reflect
20 Reduces damage from physical attacks by half.
Swords Dance
20 Raises the user's Attack by two stages.
Synthesis
5 Heals the user by half its max HP. Affected by weather.

Base Stats

Hp 50
Attack 75
Defense 35
Sp. Atk 70
Sp. Def 30
Speed 40
Total 300

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x