Deino
No entry available for this game era.

Evolution Chain

deino
Deino
Level 50
zweilous
Zweilous
Level 64
hydreigon
Hydreigon

Pokédex Data

Classification Irate Pokémon
Height 0.8 m (2'07")
Weight 17.3 kg (38.1 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 45
Base Friendship 35
Growth Rate slow
Gender Ratio
Egg Groups Dragon

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Focus Energy
30 Increases the user's chance to score a critical hit.
4 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
8 Bite
60 100% 25 Has a 30% chance to make the target flinch.
12 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
16 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
20 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
24 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
28 Slam
80 75% 20 Inflicts regular damage with no additional effect.
32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
36 Scary Face
100% 10 Lowers the target's Speed by two stages.
40 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
44 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
48 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
52 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
56 Nasty Plot
20 Raises the user's Special Attack by two stages.
60 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM08 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM09 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM10 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM44 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM82 Thunder Wave
90% 20 Paralyzes the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM115 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM169 Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM226 Dragon Cheer
0 15 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Astonish
30 100% 15 Has a 30% chance to make the target flinch.
Belch
120 90% 10 Can only be used after the user has eaten a berry.
Double Hit
35 90% 10 Hits twice in one turn.
Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.

Base Stats

Hp 52
Attack 65
Defense 50
Sp. Atk 45
Sp. Def 50
Speed 38
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
0.5x
2x
2x
0x
2x
0.5x
2x
0.5x
4x