Scarlet
It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
Pokédex & Training Data
Classification
Dark Pokémon
Height
0.6 m (1'12")
Weight
10.8 kg (23.8 lbs)
Abilities
- Early Bird
- Flash Fire
- Unnerve (Hidden)
EV Yield
+1 Sp. Atk
Catch Rate
120
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Ground
Pokédex Numbers
Johto (G/S/C)
#209
Sinnoh (Plat.)
#176
Johto (HG/SS)
#214
Kalos (Coastal)
#075
Alola (US/UM)
#289
Paldea (S/V)
#025
National
#228
Kitakami
#123
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 4 | Howl | — | — | 40 | Raises the user’s Attack by one stage. | |
| 8 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
| 13 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 16 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 20 | Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| 25 | Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
| 28 | Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| 32 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 37 | Comeuppance | 1 | 100% | 10 | No effect description available. | |
| 40 | Foul Play | 95 | 100% | 15 | Calculates damage with the target’s attacking stat. | |
| 44 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 49 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 52 | Nasty Plot | — | — | 20 | Raises the user’s Special Attack by two stages. | |
| 56 | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM06 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM08 Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| TM09 Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
| TM18 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM20 Trailblaze | 50 | 100% | 20 | No effect description available. | |
| TM24 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM30 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM38 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user’s Speed by one stage. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM62 Foul Play | 95 | 100% | 15 | Calculates damage with the target’s attacking stat. | |
| TM63 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. | |
| TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM87 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM107 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM114 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TM117 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM118 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM130 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM134 Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| TM140 Nasty Plot | — | — | 20 | Raises the user’s Special Attack by two stages. | |
| TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM148 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM157 Overheat | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| TM165 Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
| TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM172 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM175 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM177 Spite | — | 100% | 10 | Lowers the PP of the target’s last used move by 4. | |
| TM183 Super Fang | — | 90% | 10 | Inflicts damage equal to half the target’s HP. | |
| TM195 Burning Jealousy | 70 | 100% | 5 | Inflicts regular damage with no additional effect. | |
| TM199 Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. | |
| TM202 Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM207 Temper Flare | 75 | 100% | 10 | No effect description available. |
Egg Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Spite | — | 100% | 10 | Lowers the PP of the target’s last used move by 4. | |
| Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
| Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
Base Stats
Hp
45
Attack
60
Defense
30
Sp. Atk
80
Sp. Def
50
Speed
65
Total
330
Type Defenses
(vs. Gen 6+ rules)