Houndour
Ruby/Sapphire

HOUNDOUR hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This POKéMON’s remarkable teamwork is unparalleled.

Emerald

HOUNDOUR communicate with each other using a variety of cries to corner their prey. This POKéMON’s remarkable teamwork is simply unparalleled.

Firered

To corner prey, they check each other’s location using barks that only they can understand.

Leafgreen

It uses different kinds of cries for communicating with others of its kind and for pursuing prey.

Evolution Chain

houndour
Houndour
Level 24
houndoom
Houndoom

Pokédex Data

Classification Dark Pokémon
Height 0.6 m (1'12")
Weight 10.8 kg (23.8 lbs)

Game Locations

  • Hoenn Altering Cave D
  • Hoenn Safari Zone Expansion North
  • Kanto Altering Cave D

Training

EV Yield +1 Sp. Atk
Catch Rate 120
Base Friendship 35
Growth Rate slow
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
7 Howl
40 Raises the user's Attack by one stage.
13 Smog
30 70% 20 Has a 40% chance to poison the target.
19 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
25 Bite
60 100% 25 Has a 30% chance to make the target flinch.
31 Odor Sleuth
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
37 Feint Attack
60 20 Never misses.
43 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
49 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
7 Howl
40 Raises the user's Attack by one stage.
13 Smog
30 70% 20 Has a 40% chance to poison the target.
19 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
25 Bite
60 100% 25 Has a 30% chance to make the target flinch.
31 Odor Sleuth
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
37 Feint Attack
60 20 Never misses.
43 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
49 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
7 Howl
40 Raises the user's Attack by one stage.
13 Smog
30 70% 20 Has a 40% chance to poison the target.
19 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
25 Bite
60 100% 25 Has a 30% chance to make the target flinch.
31 Odor Sleuth
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
37 Feint Attack
60 20 Never misses.
43 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
49 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM49 Snatch
10 Steals the target's move, if it's self-targeted.
TM50 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Mimic
10 Copies the target's last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
Swift
60 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Beat Up
100% 10 Hits once for every conscious Pokémon the trainer has.
Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Spite
100% 10 Lowers the PP of the target's last used move by 4.
Will O Wisp
85% 15 Burns the target.

Base Stats

Hp 45
Attack 60
Defense 30
Sp. Atk 80
Sp. Def 50
Speed 65
Total 330

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
2x
0x
2x
0.5x
0.5x
0.5x