Vespiquen
Diamond

Its abdomen is a honeycomb for grubs. It raises its grubs on honey collected by COMBEE.

Pearl

When endangered, grubs from its six-cell honeycomb strike back. There is only one in a colony.

Platinum

It releases various pheromones to make the grubs in its body do its bidding while fighting foes.

Heartgold/Soulsilver

It raises grubs in the holes in its body. It secretes pheromones to control COMBEE.

Evolution Chain

combee
Combee
Level 21
(Female)
vespiquen
Vespiquen

Pokédex & Training Data

Classification Beehive Pokémon
Height 1.2 m (3'11")
Weight 38.5 kg (84.9 lbs)
Abilities
EV Yield +1 defense
+1 Sp. Def
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Bug

Pokédex Numbers

Sinnoh (D/P) #054
Sinnoh (Plat.) #054
Unova (B2/W2) #143
Kalos (Central) #077
Galar (Sw/Sh) #117
Hisui #071
Paldea (S/V) #039
National #416
Isle of Armor #204

Held Items

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
3 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
7 Confuse Ray
— 100% 10 Confuses the target.
9 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
13 Defend Order
— — 10 Raises the user’s Defense and Special Defense by one stage.
15 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
19 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
21 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
25 Heal Order
— — 10 Heals the user by half its max HP.
27 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
33 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
37 Attack Order
90 100% 15 Has an increased chance for a critical hit.
39 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
43 Destiny Bond
— — 5 If the user faints this turn, the target automatically will, too.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
3 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
7 Confuse Ray
— 100% 10 Confuses the target.
9 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
13 Defend Order
— — 10 Raises the user’s Defense and Special Defense by one stage.
15 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
19 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
21 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
25 Heal Order
— — 10 Heals the user by half its max HP.
27 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
33 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
37 Attack Order
90 100% 15 Has an increased chance for a critical hit.
39 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
43 Destiny Bond
— — 5 If the user faints this turn, the target automatically will, too.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
3 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
7 Confuse Ray
— 100% 10 Confuses the target.
9 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
13 Defend Order
— — 10 Raises the user’s Defense and Special Defense by one stage.
15 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
19 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
21 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
25 Heal Order
— — 10 Heals the user by half its max HP.
27 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
33 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
37 Attack Order
90 100% 15 Has an increased chance for a critical hit.
39 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
43 Destiny Bond
— — 5 If the user faints this turn, the target automatically will, too.

TM/HM Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM05 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM62 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM51 Roost
— — 5 Heals the user by half its max HP.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM62 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
String Shot
— 95% 40 Lowers the target’s Speed by two stages.
Swift
60 — 20 Never misses.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.

Base Stats

Hp 70
Attack 80
Defense 102
Sp. Atk 80
Sp. Def 102
Speed 40
Total 474

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
2x
2x
0.25x
0x
2x
0.5x
4x