
Diamond/PearlPlatinum
Its body is made of magma. If it doesn’t keep moving, its body will cool and harden.
Heartgold
It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.
Soulsilver
A common sight in volcanic areas, it slowly slithers around in a constant search for warm places.
Pokédex Data
Classification
Lava Pokémon
Height
0.7 m (2'04")
Weight
35.0 kg (77.2 lbs)
Abilities
Game Locations
- Kanto Route 16 Area
- Kanto Route 17 Area
- Kanto Route 18 Area
- Stark Mountain Entrance
- Stark Mountain Inside
- Violet City Pokemon Center
Training
EV Yield
+1 Sp. Atk
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
1 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
8 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
11 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
16 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
23 | Recover | — | — | 5 | Heals the user by half its max HP. | |
26 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
31 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
38 | Lava Plume | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
41 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
46 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
53 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
56 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
1 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
8 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
11 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
16 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
23 | Recover | — | — | 5 | Heals the user by half its max HP. | |
26 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
31 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
38 | Lava Plume | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
41 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
46 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
53 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
56 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
1 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
8 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
11 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
16 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
23 | Recover | — | — | 5 | Heals the user by half its max HP. | |
26 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
31 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
38 | Lava Plume | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
41 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
46 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
53 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
56 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM50 Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Egg Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
Base Stats
Hp
40
Attack
40
Defense
40
Sp. Atk
70
Sp. Def
40
Speed
20
Total
250
Type Defenses
(vs. Gen 6+ rules)